RocketWerkz founder cracks US$50m but says gaming future is grim
Dean Hall’s DayZ and Icarus games have been winners, but he fears studios are increasingly beholden to large publishers.
RocketWerkz has had success with its Icarus survival game, including via downloadable content that allows players to keep pets.
Game developer RocketWerkz has just pushed through the US$50 million lifetime revenue barrier, thanks largely to the “long tail” of income from a game it first released in 2021.
Icarus’s initial launch saw the company bank about US$20m, but downloadable content (DLC) packs for the “player
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